THE NEW UNITED - WIP
NEWS FROM AROUND THE CONFEDERATION
Year 2955 -- Quarter 3 -- Issue 2025.1 -- Build 4.0.1, 4.1
NEWS FROM AROUND THE CONFEDERATION
Year 2955 -- Quarter 3 -- Issue 2025.1 -- Build 4.0.1, 4.1
Take a few moments to pause... Release yourself into thought and ponder about what the best Vers' Organization would be like?
How would we execute together on that, bring that vision to life, and also more importantly keep it's vision alive in the turmoil of diverging priorities?
A vision at the mercy of a buggy game that has it's own objectives shift, morph and sometimes simply lie still for months and years until suddenly it's features comes into being at sometimes everyone's exhilaration and sometimes at some's disappointment.
Would this org look like the USC? Would it be a place that we all cherish, filled with people of like mind, impassioned to live their space lives emboldened with that feeling that you have someone that's got your back no matter what your profession is in the Vers?
A place that one's success is the success of all and the success of all is the success of the one.
Whether that success means building a commercial space empire or just having a great place to hang out with friends.
Our continuing mission is to keep making the USC that place.
We've got your back.
For Equality, Prosperity, and Freedom
Caylen Vyshir
Chancellor of the Senate
United Space Confederation
PROFILES IN COURAGE
CITIZEN ACTS OF BRAVERY, CONTRIBUTION AND INTEGRTY
CITIZEN
Set up and hosted their first mission.
CITIZEN
Set up and hosted their first mission.
CITIZEN
Set up and hosted their first mission.
WELCOME NEW CITIZENS!
THE USC IS PROUD TO WELCOME THE FOLLOWING NEW CITIZENS TO THE ORG:
New citizen is from New Mexico, and enjoys playing bingo with his pets.
New citizen is from New Mexico, and enjoys playing bingo with his pets.
New citizen is from New Mexico, and enjoys playing bingo with his pets.
FEATURED EVENTS FROM 2Q2955
A FEW IN-GAME & OUT OF GAME EVENTS OUR MEMBERS CREATED AND PARTICIPATED IN THIS PAST QUARTER
The Explosion Mission
This mission was hosted by Citizen X and featured...
The Salvaging Event
Hosted by Citizen Y, the event started out as a MTO, but with such a large find, the call went out for help...
The Align and Mine Operation
Hosted by Citizen !!! The area was rich with loot, but heavily contested by other players on the full server...
Exploration Trip
Hosted by Citizen Z. We're looking for strange new goodies!
PSA: Now that we're complete on updates to the USC Discord, please turn on and revisit your notifications settings so you don't miss upcoming events!
FEATURED SCREENSHOTS
HERE ARE ONLY A FEW OF THE FANTASTIC SCREENSHOTS OUR MEMBERS CAPTURED
YOU MAY FIND THE CATALOG OF USC MEMBER DISCORD SUBMISSIONS IN THE SCREENSHOTS FOLDER
FEATURED 3Q2955 CELEBRATIONS
IN-GAME, COMMUNITY OR USC CELEBRATIONS
Thanks to the ratification of the Human-Xi’an Trade Initiative in 2947, UEE systems have seen a steady uptick in Xi’an-made and inspired goods.
Even corporations such as MISC (specifically its Mirai sub-brand) are taking full advantage of the cutting-edge technology coming out of the Xi’an Empire.
Join us in celebrating this continually prosperous alliance this Alien Week, with special events and fun interactive adventures both in and out of the 'verse.
In the ‘verse, the Foundation Festival is a month-long civic program that endeavors to strengthen community spirit by encouraging Citizens and civilians to volunteer with local and imperial organizations.
During this time, the hope is that people will lift each other up so the community as a whole gets stronger.
The Sol Earth date of August 1st 2792 marks the day when Eagle Industries reorganized as the United Space Confederation. Unequivocally joining the uprising against the UEE and Declaring its independence in the aftermath of the Garron II Massacre. This day marks the beginning of our journey as a Confederation.
A collaboration of peoples with a single purpose, to make a future more representative and of a true likeness of humanity.
Guided by principles of Equality, Prosperity and Freedom for all.
Show your support for your favorite flyable/drivable vehicles in eight distinct divisions by submitting original creations to the Community Hub, OR by taking your favorite vehicle out for a spin.
This is a great oppurtunity to engage with the general Star Citizen Community, so get on Spectrum and mingle!
FEATURED REAL LIFE EVENTS
HERE ARE ONLY A FEW OF THE INTERESTING REAL LIFE MOMENTS OUR MEMBERS SHARED:
Citizen X started a new job in Colorado. Good luck Citizen!
Citizen Y crafted a new saw blade for his company in Utah. So cool!
HELP WANTED
WAYS YOU CAN HAVE FUN AND CONTRIBUTE YOUR TALENTS TO THE USC!
The Griffins are the USC's premier flight wing. They are in need of a couple of pilots to keep the inititive afloat. Dust off your flight sticks and reach out to Farrister to learn more today!
They may grace the skies over Orison this June. Look up!
The MSA is looking for video camerapersons and video editors.
As the patches and gameplay loops become developed and more stable, the MSA would like to begin hosting in-game org events and activities such as org meet-ups.
A few have stepped up, but we can always use more. Reach out to Landscaper to signup.
Each member of the org has access to the shared Google Drive where they can find interesting and important documents regarding the USC.
Reach out to Landscaper, or any member of the admin team for assisstance.
Introduce new, or post reminder regarding policy
MINISTRY ROUND UP
Minister Twilly Frost
As events in the Persistent Universe heat up, the United Space Confederation and the MSS look to capitalize on the momentum generated from the expanding breadth of content being offered by CIG.
The security and combat arm of the United Space Confederation has gone through many iterations over the last decade.
From the very early days of dedicated wings (Omega Wing, represent) to the USCDF, DEFCOM, TRACOM, N-COAT, and many more that died on the vine, the USC has stiven to create a system that can be flexible for not just casual players and mil-sim sweaties, but for the ever-changing landscape of a game in alpha.
The MSS currently houses two distinct combat types: a civil police force, the Confederation Law Civil Protectorate, and the Citizen Militia, which is further broken down into two separate gameplay elements, FPS (Department of the Marine Corp) and ship combat (Office of Fleet Planning, Director Maxwell Stiles).
Gameplay elements for law enforcement are not fleshed out as of Q3 2025, so the main focus of the MSS is in providing content for the Citizen Militia.
Hardcore mission formats and organized high-level strategic operations are housed separately in the USC Navy.
MSS DIRECTORS
MSS DIRECTORS WOULD LOVE TO SHARE WHAT THEY HAVE DONE, AND ARE PLANNING TO DO WITHIN THEIR DEPARTMENTS! HERE ARE ONLY A FEW OF THE INTERESTING GOALS AND OBJECTIVES THEY ARE COOKING UP:
Director (Role Open)
Use this space for pretty words
Director (Role Open)
Use this space for pretty words
Director Maxwell Stiles
Hello everyone, I just wanted to extend my thanks and appreciation to those of you that have been able to join us on organized org operations.
It has been great to see how well we come together and work through complicated objectives to get things done and still having fun in the process.
I look forward to continue growing and learning with you all.
My gratitude.
Minister Quintero
As Minister of Intelligence and Exploration, I’d like to start by saying this is shaping up to be a great year.
For many years, Exploration content has lagged behind more broadly appealing or foundational mechanics like shooting and cargo. The release of 4.0 was a huge milestone, and one that brought with it a renewed fervor for Exploration, and a new need for Intelligence. The release of Pyro brought so much to explore, and Citizens across all of the USC were hosting and participating in events to get out there and experience it.
This heightened activity brought with it some fresh new talent, and the Cabinet was happy to announce the first selection of a MIE Director, with the selection of Jichael Mackson as Director of the Office of Naval Intelligence.
We’ve had some outstanding events so far this year, such as a Pyro Exploration Events, a Scavenger Hunt Mission Task Order, a Newcomer Event (potentially a good recurring ACRE style event), a Stealth RP Infiltration Event, and a Stanton Retrospective (“the Secrets of Stanton”). There are many more to come, including some “special operations” that we can’t say any more about.
If anyone would like to help Jichael out with planning of ONI missions, or is passionate about stepping into a role with ACRE or OCS, please reach out!
With content like Hathor coming online, the role of recon and advanced scouts for large events is becoming all the more important…providing crucial intel on potential threats, both human and, more terrifyingly, corrupted servers.
MIE DIRECTORS
MIE DIRECTORS WOULD LOVE TO SHARE WHAT THEY HAVE DONE, AND ARE PLANNING TO DO WITHIN THEIR DEPARTMENTS! HERE ARE ONLY A FEW OF THE INTERESTING GOALS AND OBJECTIVES THEY ARE COOKING UP:
Director (Role Open)
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Director (Role Open)
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Director Jichael Mackson
ONI is the place for all you scouts, recon specialists & covert operatives out there, where we together strive to uphold the USC’s information advantage and therefore ensure its security.
Over the past months, we have had the opportunity to shape up and test more structured Recon gameplay, supporting larger USC events with coordinated intelligence, mission briefings and other activities.
While we are waiting for more on-theme gameloops to come online for ONI, we will keep prepared and continue to host further general exploration events across the verse as well as practice some “active reconnaissance” with a few PVP - infiltration events in the planning.
Hope you join us
Fly safe
Interim Minister Zan
As Interim Minister of Interstellar Commerce, there are three main goals for this year that I’d like to realize.
Firstly create some unique, lore-driven content by hosting our own USC Cargolympics event where our Citizens can show off their hauling, box-stacking,freight elevator-loading and blockade running skills. This will definitely be a joint effort, month-long event and it may eventually grow into an inter-org competition if we’re successful.
Additionally, with crafting around the corner and more org-driven content being released where going solo is definitely a drawback, we are focusing our efforts in bringing our inventory management and stock-keeping processes to the next level. Until CIG grants us the necessary tools in-game to share resources, post internal orders and fulfil quota’s, we’ll be building an easy-to-use app for all these logistical needs. Thanks to the tech wizardry of Ehriqhck!
Last but not least my goal as interim Minister is to see the right people filling the open seats in our Ministry. People that love to trade, haul, track, collect, sport and travel. As the need for coordinated gameplay and shared goals grows, so should MIC!
MIC DIRECTORS
MIC DIRECTORS WOULD LOVE TO SHARE WHAT THEY HAVE DONE, AND ARE PLANNING TO DO WITHIN THEIR DEPARTMENTS! HERE ARE ONLY A FEW OF THE INTERESTING GOALS AND OBJECTIVES THEY ARE COOKING UP:
Director (Role Open)
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Director (Role Open)
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Director Wofey
Trade—like Star Citizen and like this org—has changed a lot. It’s become what I always hoped it would be: accessible, just like this organization is.
Here, it doesn’t matter whether you’re just starting out or have been doing this for years. Whether you have a single Aurora to your name or you're busy naming your third Idris, you can find a route—and a place—to call home.
Like trade itself, this org has been around for years. And like an oak in a storm, it's stood strong—steadfast and reliable—but also willing to adapt with the times.
I want to thank each and every one of you for making this org a good place to call home. I look forward to developing the Trade Office over the next year or so as new patches roll out and supporting the USC's efforts to create group gameplay. Let's get ready to have some fun!
Thank you all.
Interim Minister Zan
While we wait for the new Engineering and Crafting game loops to roll into the game we sadly see the need for Medical roles dwindle with some new strategic directions that prefer a quicker return to the action over immersion, teamwork and specializations. I, however have full faith that CIG will keep iterating and find a way to make the game both fun and provide us with a spot for medical focused players on any excursion among the stars.
Yet our Ministry of Engineering and Support is holding strong with two of the three director positions filled and plenty of need for mined and salvaged resources, particularly for the new Wikelo missions.
Our main focus therefore should be in organizing ourselves for participating in Navy and Military operations by providing medical and engineering support as well as forging a better collaboration with the Ministry of Interstellar Commerce to get ready for large USC project, like building our very first “Wikelo” Polaris for the Org Fleet.
Keep an eye on Discord for announcements and calendar events to join.
MES DIRECTORS
MES DIRECTORS WOULD LOVE TO SHARE WHAT THEY HAVE DONE, AND ARE PLANNING TO DO WITHIN THEIR DEPARTMENTS! HERE ARE ONLY A FEW OF THE INTERESTING GOALS AND OBJECTIVES THEY ARE COOKING UP:
Director Fallon "Siren" Carter
Short Term Goals
I’d like to establish something called an MMU, a Mobile Medical Unit that would convert the cutty red, the apollo and the galaxy into traveling trauma response teams. They would operate in high-traffic or high-risk areas like Jumptown, Orison events or even the Pyro border zones.
For rp, I think it would be cool to staff CHS medics in zones like Area18, Lorville and Babbage to offer ‘walk-in’ rp services for wound treatments, detox, counseling and implants.
We could also partner with security orgs for evac and protection. Develop some kind of system using in-game beacons, spectrum coordination or discord bot tools. I’d also like to adopt a tiered alert system like Code Blue, Red, Black, etc. for a more unified response network approach. This would also lend to emphasizing neutrality in conflicts, offering aid to any injured regardless of faction, aligning with real-world Red Cross philosophies - though this might be a no-go given we do not deal with criminal orgs.
Long Term Goals
I’d definitely like to see a proper hospital and/or med lab built on USC land claim, to develop research on alien pathogens, xeno-biology or cybernetic integrations. I’d like to hopefully have our team be at the forefront of Galactic Medical Tech with regenerative treatments using alien flora/fauna, cybernetic limb reconstruction and long-range med beacons for deep-space rescue. Maybe even establish a medical academy for medical rp further down the road, the “Confederated Institute of Medical Sciences” or CIMS with degrees in Emergency Care, Surgery, Xenomedicine and Ethics.
I’d also like to see long-haul expeditions deployed to fringe systems affected by Vanduul incursions, or outlaw occupied areas, or even environmental disasters. Delivering aid to refugees or disease-stricken settlements. This could possibly lend to bridging relationships with other factions or orgs, earning protective status through goodwill, or even provide peacekeeping conferences between feuding orgs.
Director (Role Open)
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Director Shaka
Fleet Engineering Update: Q3 Focus
Supporting Shipborne Activities
The Fleet Engineer remains dedicated to supporting all shipborne activities for the USC Military and other ministries requiring engineering assistance while awaiting the implementation of engineering and crafting features.
Combat Engineer Branch Development
Plans are underway to develop a separate branch under the Fleet Engineer umbrella: the Combat Engineer. This branch will focus on:
Supporting friendly forces on the ground.
Limiting or halting enemy forces on the battlefield.
Increasing the survivability odds for friendly forces.
Upcoming Events and Training
To prepare for the launch of engineering and crafting capabilities, the following events are planned:
FPS gameplay events.
Crewed ship combat events.
Casual science activities to explore current engineering capabilities in Star Citizen.
Interdepartmental Integration
The Fleet Engineers will continue integrating with other departments and groups during large-scale organizational events to contribute to mission success. These events aim to:
Get members used to working together as a unit.
Enable Fleet Engineers to operate effectively once engineering and crafting features are live.
Keep an eye on Discord for announcements and calendar events to join.
Minister Landscaper
Thanks for checking out our revamped newsletter.
The USC has been rebranding for years. Now that it’s finished, we’re ready to move on from strategic planning to implementation.
Our new website has done a good job of explaining what we are to the Star Citizen community. These newsletters will tell you who we are.
Interested parties will be able to see insights on how we’re building a great Star Citizen organization.
With the release of this newsletter, the Ministry of State Affairs will launch initiatives that will showcase our achievements, celebrate our members, and showcase our future ideas.
We look forward to being your Place.
Also, there will be a monthly Confedereration Conference beginning in Q3, which will be a formal way for us as an org to plan and move forward. We have many openings for Minister and Director positions, and we are seeking applicants to fill them.
We will be reengaging the SC community through social media channels. Lastly, we will continue to support and supply the tools our members need to create group gameplay content.
Keep an eye on our Discord server for announcements, upcoming events, and ways you can contribute to the USC!
MSA DIRECTORS
MSA DIRECTORS WOULD LOVE TO SHARE WHAT THEY HAVE DONE, AND ARE PLANNING TO DO WITHIN THEIR DEPARTMENTS! HERE ARE ONLY A FEW OF THE INTERESTING GOALS AND OBJECTIVES THEY ARE COOKING UP:
Director (Role Open)
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Director (Role Open)
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Director Kain
The Office has processed 26 new recruits so far in 2025.
To date in 2025, 4 people have gained full citizenship.
The Office recently added all Directors to the voting pool that considers membership applications and helps clarify inconsistencies and conflicting statements.
We value and appriciate each Director as they have qraceously dedicated their time to this important effort that ensures only quality applicants are invited to begin the 90 day trial.
'Thank you Directors!
The Office looks forward to handing out Certificates of Citizenship to our new members this quarter!
LOOKING FORWARD
HERE IS A LOOK AT UPCOMING PLANS, DREAMS, AND ASPIRATIONS FOR THE USC AND ITS MEMBERS!
USC In-Game Event
The purpose of this quarterly event is to create an in–game activity for members to meet, greet, mingle, listen to a few speeches, attend awards ceremonies and participate in shenanigans - in game.
Complete details posted in Discord Events. See you all there!